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Changelog

Track all updates, improvements, and changes to TOW Stats

Version 1.1.0

Added
v1.1.0
Jul 3, 2025

add: new automation for minor releases

add: new automation for minor releases

  • add: new automation for minor releases
👤 MikelDB 🔗 PR #72

Version 1.0.11

Added
v1.0.11
Jul 3, 2025

fix: past broken changelogs

fix: past broken changelogs

  • fix: past broken changelogs
👤 MikelDB 🔗 PR #71

Version 1.0.10

Added
v1.0.10
Jul 3, 2025

Add Grand Cathay as faction and army to the system

Add Grand Cathay as faction and army to the system

  • add: grand cathay as new faction and army
👤 MikelDB 🔗 PR #69

Version 1.0.9

Added
v1.0.9
Jul 3, 2025

Update with lores of yin and yang

Update with lores of yin and yang

  • update: auto lore updates to a more reliant form
  • add: new lore of yin
  • remove: random dragon from code
👤 MikelDB 🔗 PR #68

Version 1.0.8

Added
v1.0.8
Jul 1, 2025

fix: size of the tags on the lores

fix: size of the tags on the lores

  • fix: size of the tags on the lores
  • fix: again issue with the breaking changes, everythign seems breaking, nothing is
👤 MikelDB 🔗 PR #66

Version 1.0.7

Added
v1.0.7
Jul 1, 2025

Add new PR CI/CD checks

Add new PR CI/CD checks

  • add: new action to check files on PR
  • fix: broken condition on body automation
  • add: breaking is now default to false
  • fix: add back code that got deleted by some Skaven plot
👤 MikelDB 🔗 PR #65

Version 1.0.6

Added
v1.0.6
Jun 27, 2025

Do not destroy the current data when syncing

Do not destroy the current data when syncing

  • add: some more time stamp ids
  • fix: issues with formatter types and empire of man
  • add: autopopulate PR comment for beter developer experience
  • add: permission to the actions to read and write from PR
  • add: filter out debug commits from release
👤 MikelDB 🔗 PR #63

Version 1.0.5

Added
v1.0.5
Jun 25, 2025

Add automatic lores updates from sources

Add automatic lores updates from sources

  • Add automatic lores updates from sources
  • Add automatic spell updates from sources
  • Add pseudo automatic faction updates from sources
  • Add pseudo automatic army updates from sources
👤 MikelDB 🔗 PR #58

Version 1.0.4

Added
v1.0.4
Jun 24, 2025

Add: Changelog link to footer and details to entries

Add: Changelog link to footer and details to entries

  • Added changelog link to footer
  • Added details to preview PR
  • Added details to actual release
👤 MikelDB 🔗 PR #56

Version 1.0.3

Added
v1.0.3
Jun 20, 2025

Fix auto changelog thinking all changes are big

Fix auto changelog thinking all changes are big

👤 MikelDB 🔗 PR #55

Version 1.0.2

Added
v1.0.2
Jun 20, 2025

Add auto release notes changelog and CI integration for changes

Add auto release notes changelog and CI integration for changes

👤 MikelDB 🔗 PR #54

Version 1.0.0

Added
v1.0.0
Jan 16, 2024

Core Features Implementation

Implementation of core TOW Stats features and infrastructure

  • Spell Database: 30+ bound spells with difficulty and power ratings
  • Magic Lores: 20+ lore categories including Battle Magic, Dark Magic, High Magic
  • Probability Engine: Advanced calculations for 2D6 dice mechanics
  • Chart System: Interactive bar charts showing success/dispel/unbind rates
  • Faction System: Complete faction and army list collections
  • Content Management: Astro content collections with TypeScript schemas
  • UI Components: Reusable components for spells, charts, and content cards
  • Responsive Design: Mobile-first design with Tailwind CSS
  • Performance: Static site generation with Astro for fast loading
  • Developer Experience: TypeScript, ESLint, and proper project structure
👤 mikel 🔗 PR #2
Added
v1.0.0
Jan 16, 2024

Initial Release - TOW Stats

Initial release of TOW Stats with comprehensive spell probability calculations and database

  • Complete bound spells database with 30+ magical items
  • Comprehensive lore spells database organized by 20+ magic lores
  • Interactive probability charts using Nivo visualization library
  • Advanced probability calculations for spell casting mechanics
  • Faction and army collections for game integration
  • Responsive design built with Tailwind CSS
  • Static site generation with Astro for optimal performance
  • React integration for interactive components
  • TypeScript for type safety and better development experience
  • Content collections for structured data management
  • Automatic changelog and release system
  • GitHub Actions for automated deployments
👤 mikel 🔗 PR #1

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